Conference Publications 2002-2017

Vision
Sensors
Graphics
HCI
AR/VR/MR
Accesibilie
MR
Productivity in MR
Avatars
Best paper award

Conference Publicationds 2002 – 2017

2017

35. L. P. Cheng (HPI) E. Ofek, C. Holz, H. Benko & A. D. Wilson, Sparse Haptic Proxy: Touch Feedback in Virtual Environment Using a General Passive Prop. CHI 2017

Cited by more than 170 publications

2016

34. J. Grubert (Cuborg), E. Ofel, M. Pahud, GlassHands: Interaction Around Unmodified Mobile Devices Using SunglassesACM ISS 2016

PaperVideo, msPowerUser (“Microsoft’s latest Human Interaction Research will blow your mind”) , CMWinBuzzerIT News

33. H. Benko, C. Holz, M. Sinclair, E. Ofek, NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers, UIST 2016
Honorable Mentioned paper,

PaperVideo, Wired UKDigital ThrendsRoad to VRMakezine

Cited by more than 200 publications

32. B.  Nuernberger, E. Ofek, H. Benko &  A. D. Wilson, SnapToReality: Aligning Augmented Reality to the Real World.  CHI 2016
PaperVideo

31. M. Azmandian, M. Hancock, H. Benko, E. Ofek, A. D Wilson, Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences CHI 2016
CHI 2016 Golden Mouse Award – Best video
Paper, Video, Gamasutra, TechSpotWearable

Cited by more than 350 publications.

2015

30. S. Korman, S. Avidan & E. Ofek, Peeking Template Matching for Depth Extension. ICCV 2015

papersupliment materialsbibtex

28. B. Ens, E. Ofek, N. Bruce  & P. Irani, Spatial Constancy of Surface-Embedded Layouts across Multiple Environments, The ACM Symposium on Spatial User Interaction (SUI)  2015

Paper, Video

27. J. Wilk, D. Molnar, E. Ofek, C. Rossbach, B. Livshits, A. Moshchuk, H.J.Wang & R. Gal, SurroundWeb: Mitigating Privacy Concerns in a 3D Web Browser. IEEE Security & Privacy 2015

Paper, Video, Tech Report, Selected media coverage: BBC (TV coverage), Gizmodo, PCWorld, The Telegraph, SlashGear, Daily Mail

2014

25. B.Jones, R. Shdhi, M. Murdock, R. Mehra, H. Benko, A. Wilson, E.Ofek, B. MacIntyre, N. Raghuvanshi & L. Shapira ,

RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units. UIST 2014

Paper, Video, RoomAlive: The Other Resident Video Selected Media Coverage: Co.Design, The Washington Post, CNET, Engadget, BBC, PCmag, The Gradian, IGN

Cited by more than 350 publications.

24. R. Gal, L. Shapira, E. Ofek, & P. Kohli, FLARE: Fast Layout for Augmented Reality Applications. IEEE ISMAR 2014

Video

2013

23. S. Jana, D. Molnar, A. Moshchuk, A. Dunn, B. LivshitsH. J. Wang, & E. Ofek, Enabling Fine-Grained Permissions for Augmented Reality Applications With Recognizers. 22nd Usenix Security Symposium 2013

22. Y. Eshet, S. Korman, E. Ofek & S. Avidan, DCSH – Matching Patches in RGBD Images. IEEE ICCV 2013

Paper

21. L. D’Antoni, A. Dunn, S. Jana, T. Kohno, B. Livshits, D. Molnar, A. Moshchuk, E. Ofek, F. Roesner, S. Saponas, M. Veanes & H. J. Wang, Operating System Support For Augmented Reality Applications, Workshop on Hot Topics in Operating Systems (HotOS XIV), 2013, New Mexcio, USA

Paper

20. B. Jones, H. Benko, E. Ofek & A. Wilson, IllumiRoom. CHI 2013 CHI 2013

Best Paper, Golden Mouse award (Best Video show)

Cited by more than 350 publications

Selected Media Coverage: Engadget | The Verge | NBC | CNET | IGN | Kotaku

2010

18. M. Kroepfl, Y. Wexler & E. Ofek, Efficiently Locating Photographs in Many Panoramas. ACM SIGSPATIAL 2010 

TED talk by Blaise Aguera y Arcas |  Geek in Disguise |  Search Engine Land | Tech Flash | Bing Blog | Flickr

17. B. Zhang, Q. Li, H. Chao, B. Chen, E. Ofek & Y.Q. Xu, Annotating and Navigating Tourist Videos.ACM SIGSPATIAL 2010

16. B. Epshtein, Y. Wexler & E. Ofek, Detecting Text in Natural Scenes with Stroke Width Transform. IEEE CVPR 2010 (Top 10%)

Video of the CVPR talk ( Cited by more than 2000 publications)

implementation in OpenCV.

15. R. Gal, Y. Wexler, H. Hoppe, E. Ofek & D. Cohen-Or, Seamless Montage for Texturing Models. , Eurographics 2010

Paper     Supplemental Materials    Optimization Animation

 Cited by more than 150 publications

2009

14. N. Villar, S. Izadi, H. Benko, J. Helmes, D. Rosenfeld,E. Ofek, J. Westhues, A. Butler, X. Cao, B. Chen &  S. Hodges Mouse 2.0: Multi-Touch Meets the Mouse

UIST 2009 Best Paper

Paper      Video  

13. B. Chen, B. Neubert, E. Ofek, O. Deussen & M. F. Cohen, Integrated Videos and Maps for Driving Directions.,  UIST 2009

Paper Video

12. T. Yamaguchi, B. Wilburn , Z. Cao & E. Ofek, Video-based modeling of dynamic hair.  Pacific-Rim Symp. on Image & Video Technology 2009, Tokyo, Japan

Video

2008

11. P. Mishra, E. Ofek & G. Kimchi, Validation of Vector Data using Oblique Images, ACM SIGGIS 2008, CA USA

2007

10. B. Epshtein, E. Ofek, Y. Wexler and P. Zhang, Hierarchical photo organization using geo-relevanceACM SIGGIS 2007

Paper

2006

9. N.Li, N. Moraveji, H. Kimura and E. Ofek, Improving the Experience of Controlling Avatars in Camera-Based Games Using Physical Input. ACM Multimedia, Santa Barbara, CA 2006

Paper, Videos – Whack-a-mole, Boxing (RT, using 2D camera).

8. H. Jiang, E. Ofek, N. Moraveji and S. Yuanchun, Direct Pointer: Direct Manipulation for Large Display Interaction using Handheld Cameras.  ACM CHI  2006

Paper    Video

2005

7. Y. Matsushita, E. Ofek, X. Tang and H. Shum, Video Completion with Motion Inpainting for Video Stabilization. IEEE CVPR  2005 (Oral)

Paper (Cited by more than 190 publications).

6. B. Chen (Stanford), E. Ofek, H. Shum and M. Levoy, Interactive Deformation of Light Fields.  ACM SIGGRAPH I3D  2005

Paper   Video

5. X. Cao, E. Ofek, and D. Vronay, Evaluation of Alternative Presentation Control Techniques, ACM CHI 2005

2003

4. R. Gvili, A. Kaplan, E. Ofek, G. Yahav,  Depth KeyStereoscopic Displays and Applications. The Engineering Reality of Virtual Reality 2003  (Proceedings of SPIE/IS&T Volume 5006)

Video      Video2

Cited by more than 170 publications

2002

3. C. Fehn, P. Kauff, M. Op de Beeck, F. Ernst, W. IJsselsteijn, M. Pollefeys, L. Van Gool, E. Ofek and I. Sexton, An Evolutionary And Optimized Approach On 3D-TV. Proc. of IBC, Sep.  2002. Vol 2. pp. 357-365

Cited by more than 220 publications.

2. Op de Beeck, M., Wilinskia, P., Fehnb, C., Kauffb, P., Ijsselsteijnc, W., Pollefeysd, M., Van Goold, L.,, Ofek, E. and Sextonf, I., Towards an optimized 3D broadcast chain. 3DPVT 2002

Proc. SPIE 4864, Three-Dimensional TV, Video, and Display

1. A. Redert, M. Op de BeeckC. FehnW. IJsselsteijnM. PollefeysL. J. Van GoolE. OfekI. Sexton & P. Surman, ATTEST: Advanced Three-dimensional Television System Technologies. 3DPVT 2002

Cited by ~300 publications.

To: Conference publications 2018 – Current (including:)

  • Hauck, et al. ReachVox: clutter-free reachability visualization for robot motion planning in virtual reality, ISMAR, Korea 2025
  • Yusuf, Baber & Ofek, Handling Uncertainty in UAV Sensor Information using Bayesian Belief Network and Large Language Model, DAUS’ 2025
  • Wang, et al., AvatarPilot: Decoupling one-to-one motions from their semantics with weighted interpolations, SMAR 2024
  • Wang, et al. MRtransformer: Transforming Avatar Non-verbal Behavior for Remote MR Collaboration in Incongruent Spaces, ISMAR 2024
  • Zhang, Ofek, & Je, ArmDeformation: Inducing the Sensation of Arm Deformation in Virtual Reality Using Skin-Stretching, CHI 2024
  • Kim et al. Big or Small, It’s All in Your Head: Visuo-Haptic Illusion of Size-Change Using Finger-Repositioning, CHI 2024 Best paper – Honourable mentioned,
  • Panda et. al. Beyond Audio: Toward a Design Space of Headphones as a Site for Interaction and Sensing. Best Paper DIS 2023
  • Li et al. AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios, CHI 2023
  • Tao et al. Embodying Physics-Aware Avatars in Virtual Reality, CHI 2023 Best paper: Honourable Mention
  • Ranganeni et al. Exploring Levels of Control for a Navigation Assistant for Blind Travelers, HRI ’23
  • Wang et al. CityLifeSim: A High-Fidelity Pedestrian and Vehicle Simulation with Complex Behaviors, ICIR 2022
  • Lee, RemoteLab: Virtual Reality Remote Study ToolKit, UIST 2022
  • Panda, All Together: Effect of Avatars in Mixed-Modality Conferencing Environments, CHIWORK 2022
  • Volonte et al. HeadBox: A Facial Blendshape Animation Toolkit for the Microsoft Rocketbox Library, 2022 VR Workshop (VRW)
  • Gonzalez-Franco et al. Taxonomy of Hand-Object Haptics for Virtual Reality, TechRxiv 2022
  • Schneider et al. Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays, SUI’ 21
  • Jain et al. Towards Sound Accessibility in Virtual Reality, ACM ICMI 2021 
  • Jain et al. A taxonomy of Sounds in Virtual Reality. DIS 2021 Best Paper
  • Suzuki et al., HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots, UIST 2021
  • Gonzalez et al. X-Rings: A Hand-mounted 360 Degree Shape Display for Grasping in Virtual Reality, UIST 2021 Best Paper: Honourable mention
  • Marquant et al., AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures, UIST 2021
  • Gonzalez-Franco, et al., MoveBox: Democratizing MoCap for the Microsoft Rocketbox Avatar Library, AIVR 2020
  • Cohn, et al., SnapMove: Movement Projection Mapping in Virtual Reality AIVR 2020
  • Biener, et al. Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers, ISMAR 2020
  • Kovacs, et al,, Haptic PIVOT: On-Demand Handhelds in VR, UIST 2020
  • Gonzalez Franco, Sinclair, & Ofek, Asymmetry of Grasp in Haptic Perception. SAP’ 2020
  • Ofek, et al., Towards a Practical Virtual Office for Mobile Knowledge Workers, NFW’ 2020
  • M. Gonzalez Franco, et al., The Self-Avatar Follower Effect in Virtual Reality, VR 2020
  • Gruen, et al., Measuring System Visual Latency through Cognitive Latency on Video See-Through AR devices. VR 2020 Best Paper: Honourable Mention
  • Gonzalez-Franco, et al. Using Facial Animation to Increase the Enfacement Illusion and Avatar Self-Identification.  VR 2020
  • Schneider, et al.,Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. VR Poster 2020
  • Siu, et al., Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds. CHI 2020 Honourable Mention paper
  • Marwecki, et al., Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight. UIST 2019
  • J. Yang, C. Holz, E. Ofek and A. Wilson, DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality.  UIST 2019
  • Sinclair, et al., CapstanCrunch: A Haptic VR Controller with User-supplied Force Feedback. UIST 2019 Best Technical Demo: Honourable Mention
  • Y. Zhao (Cornell Tech & MSR), E. Cutrell, C. Holz, M. Ringel Morris, E.Ofek and A. Wilson, SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision.  CHI 2019
  • J. Lee et al, TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction.  CHI 2019.
  • P. Abtahi et al., I’m a Giant: Walking in Large Virtual Environments at High-Speed Gains. CHI 2019
  • Hartmann et al. , Reality Check: Blending Virtual Environments with Situated Physical Reality.  CHI 2019
  • Cheng et al., VRoamer: Generating On-The-Fly VR Experiences While Walking inside Large, Unknown Real-World Building Environments. VR 2019
  • Holz & Ofek, Doubling the Signal Quality of Smartphone Camera Pulse Oximetry Using the Display Screen As a Controllable Selective Light Source. EMBC 2018
  • Choi et al., CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality.  CHI 2018
  • Strasnick et al., Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffness Actuation. CHI 2018
  • Whitmire et al., Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a Reconfigurable Virtual Reality Controller. CHI 2018 Best Paper: Honourable Mentioned
  • Grubert et al., Effects of Hand Representations for Typing in Virtual Reality VR 2018
  • Grubert et al., Text Entry in Immersive Head-Mounted Display-based Virtual Reality using Standard Keyboards. VR 2018

To: Journals publications (including:)

  • Pacchierotti et. al. Haptics in the Metaverse: Haptic feedback for Virtual, Augmented, Mixed, and eXtended Realities. Eds. of Special Issue of the IEEE Trans. on Haptics ’24
  • Biener et. al. Quantifying the Effects of Working in VR for One Week, IEEE TVCG and ISMAR ’22
  • A. Maselli et. al. Enhanced efficiency in visually guided online motor control for actions redirected towards the body midline, Phil. Trans. of the Royal Soc. B Vol. 378, ’22
  • Biener et. al. PoVRPoint: Authoring Presentations in Mobile Virtual Reality, TVCG Vol 28, Issue: 5, May ’22, and in IEEE VR 2022
  • Yamagami et. al., Two-In-One, Trans. on Accessible Computing, ’22
  • Ahuja et. al., CoolMoves, ACM IMWUT ’21, 1–23. ’21
  • Steed et. al. A mechatronic shape display based on auxetic materials.  Nature Comm. 12, 4758 (2021).
  • Biener et. al., Breaking the Screen TVCG ’20
  • Gonzalez Franco et. al. The Rocketbox library, Front. Virtual Real., ’20, Sec. Tech. for VR, Vol. 1
  • Gonzalez-Franco, et. al., Using Facial Animation to Increase the Enfacement Illusion and Avatar Self-Identification.  TVCG 26(5): ’20
  • Schneider et. al., ReconViguRation: Reconfiguring Physical Keyboards in VR.   TVCG, Vol. 25 Issue: 11, Nov. ’19
  • Grubert et. al., The Office of the Future: Virtual, Portable, and Global.  CG&A Nov/Dec ’18,
  • Berger et. al., The Uncanny Valley of Haptics.  Science Robotics 18 Apr ’18: Vol. 3, Issue 17
  • Pajsa et. al. Room2Room CSCW ’16
  • Jones et. al., IllumiRoom  Comm. of the ACM, Vol. 58 No. 6, June ’15
  • Jensen, Ofek and Tanin. Highlights from ACM SIGSPATIAL GIS 2011, SIGSPATIAL Special 4(1): 2-4 ’12
  • Gal et. al Seamless Montage for Texturing Models Eurographics ’10, Vol 29(2)
  • Wang et. al., Factoring Repeated Content Within and Among Images. ACM SIGGRAPH ’08
  • Xiao et. al., Image-Based Facade Modeling.  ACM SIGGRAPH Asia ’08
  • Matsushita et. al. Full Frame Video Stabilization with Motion Inpainting.  IEEE PAMI ’06
  • Wei et. al. Modeling Hair from Multi Views. ACM SIGGRAPH  (TOG) ’05
  • Ofek and Rappoport, Interactive reflections on curved objects.  ACM SIGGRAPH (TOG) ’98
  • Ofek et. al., Multiresolution Textures from Image Sequences.  IEEE CG&A 17(2): 18-29 ’97